Skip to main content
You are not a member of this wiki.
Sydney TAFE Moodle
Sydney TAFE Website
Pages and Files
Go to the MM2 CLASS WORK SPACE
Go to the Project Management Space
Table of Contents
>Analogue vs Digital
>Recommended Web Sites
Digital media refers to any type of information in digital format including computer-generated text, graphics and animations, as well as photographs, animation, sound and video. The media landscape has changed forever. For media consumers, digitalisation has expanded the media usage options with a growing number of digital choices.
The purpose of this subject is to provide you with the knowledge and skills to describe the range and scope of interactive digital media components and products and to describe and use a media asset register.
>Analogue vs Digital
This slide show describes differences between analogue and digital media.
Use it as an introduction to this subject.
>Recommended Web Sites
Here are web sites you should monitor during this subject. Contact Tony to add other web sites to this page.
Click the image to visit the site,
. AIMIA is the peak national industry body representing the Interactive Media and Digital Content sectors in Australia.
Outline of the lesson content for this subject.
is powered by
Add to my blog
On completion, the learner should be able to identify the electronic components
of digital media
1.1 Identify the functions of computer technology including CPU, storage
devices, monitors and input devices relating to digital media
1.2 Compare and distinguish analogue and digital devices and formats
relevant to digital media
1.3 Define the properties of digitised data
1.4 Describe the issues relating to rapid technological change including
electronic media and digital photography to deliver specific outcomes
On completion, the learner should be able to explore the scope of digital media
2.1 Explore the scope of digital media
2.2 Identify and explain the authoring role of a digital media project
2.3 Outline the components of various digital media projects including text,
graphics, photography, typography, sound, animation and video
2.4 Describe the use of digital media for
delivering a specified outcome
2.5 Explain the difference between passive and interactive digital media
2.6 Identify the features of contemporary digital media software relevant to
text, graphics, photography, typography, sound, animation and video to
ensure application to outcome is relevant
2.7 Identify and distinguish the suitability of the use of digital media with
respect to a variety of outcomes including newspapers, magazines, digital
printing, Internet WWW page, digital bill boards, CD-ROM, and DVD
On completion the learner should be able to describe the essential properties
and attributes of interactive digital media products.
3.1 Identify a range of digital media products.
3.2 Outline the essential features of digital media products.
3.3 Describe the range of uses of digital media products.
On completion, the learner should be able to outline the role of digital media
4.1 Define the attributes of a digital media generalist
4.2 Describe several specialist occupations in the digital media sector
On completion the learner should be able to identify and describe the various
media that typically make up a digital media product.
5.1 Describe the features of each media element.
5.2 Outline the benefits and drawbacks that each media element brings to
communication with the audience.
5.3 Evaluate each media element with regard to its appropriateness.
On completion the learner should be able to describe the historical development
as well as current and future trends in the field of digital media.
6.1 Describe the historical development of digital media.
6.2 Outline current and future trends in digital media development.
On completion the learner should be able to identify the function and audience
for a range of digital media products.
7.1 Outline the main uses or functions of digital media products.
7.2 Identify the target audience for a variety of digital media products
On completion the learner should be able to describe and use a media asset
8.1 Describe the purpose of a media asset register.
8.2 Describe the format of a media asset register.
8.3 Describe the procedure for using a media asset register.
Results are reported as DISTINCTION, CREDIT, PASS, FAIL.
DISTINCTION >= 83, CREDIT >= 70, PASS >= 50
In addition to an overall pass in the module, students must pass each assessment
1 Research Assignment, Outcomes 3,6,7-9, Weighting 20%
2 Practical Assignment,Outcomes 1,2,4,5, Weighting 40%
3 Written Assignment, Outcomes 3,6,7,8, Weighting 40%
help on how to format text
Contributions to http://digitalmedia.sydneyinstitute.wikispaces.net/ are licensed under a
Creative Commons Attribution Share-Alike 3.0 License
Best viewed at 1024x768px.
Turn off "Getting Started"